ANCIENT RUINS UPDATE
I had another update idea.
Again, like all my ideas, I don’t expect this to be added.
MAP
This update would be based on the way the game is right now but can be changed to fit in after future updates.
The map would be basically the same, but the Grass Biome will have a revamp.
It would be covered in ancient ruins, like pillars, archways, etc
ex.
something like that, but more organized and detailed
the ascetic for it could be like grey stone with vines on it.
At the center of the structure, there could be a lake/pond.
a koi pond would be nice
and in that center area is where the boss would spawn
yall can choose how it looks, but I recommend a similar scheme to the ruins
MOBS
Nothing new, other than the boss
GOLEM - I have two ideas for it, it can either shoot/fire stuff like the other bosses, or it should be able to summon special pillars around it from the ground that do damage. it also shouldn’t be fast like the yeti, but not too slow.
OBSTACLES
like I said above, there could be ruins with pillars, archways, towers, and walls that have hitboxes. However, the player should be able to go between archways
EXTRAS
Maybe add a new evolution related to the thing?
this would be the perfect time to add Jasper’s Aztec Skin
maybe this could be an event, and could have other things added too.
Hope y’all like it!