Changing skin prices based on demand

so I was thinking of having the prices of skins be automatic…

For example:

Each day, every skins prices will decrease by 1%, except the skin cant be less than 100 coins

Whenever someone buys a skin, the price of that skin will increase by 5%

This will make the most sought after skins expensive, and bad skins cheaper.

7 Likes

Good idea, like more desirable coins = higher prices.

4 Likes

this would be torture if this game ever gets even slightly trendy. It should calculate how many skins were bought, and what percentage was of each skin. Each skin raises value by that percent-10%
example: skin a got 50% of the buys, B got 30%, C got 20%, and they all cost 100 coins. A would be 140, B 120, and C 110.

3 Likes

this can be adjusted bc of how many skins there are ofc

2 Likes

Yeah but how would I change the current skin prices, right now the expensive skins have less buys that the cheaper skin.

If i were to implement this change right now, then all the expensive skins would be dirt cheap and all the cheap skins would be expensive.

maybe make all the skins the same price, wait a while, then implement the system

this is a cool idea

but what about free skins like the pumpkin. If you do limited time skins like that wont it jack the price up?

i like this idea

Well those skins won’t be able to have their price changed.

2 Likes

Please don’t do this

well dragon would be bout by everyone

1 Like

just do like special skins you bid for instead of buying and only one person can use that skin

This idea is horrible…

3 Likes

Always has been

3 Likes

inflation but in sb

5 Likes