How I'm planning to fix lag

yes it will still work, the update only affects players, in game throwing swords are treated like a completely different object

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only lag fixes for now

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ah, okay.

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the websocket update is pushed!

We have completely switched from socket.io, for me personally, not much difference in ping.

If you’re wondering what the heck am I talking about?

Well in short, socket.io was the old system we used for connections. It was super easy to use, even for beginners, that’s why I used it. But there were problems with it that caused players to disconnect. So I switched to WebSockets, which is the core system behind socket.io, and it will fix lag more.

The game seems much more stable now

Also i’ve been monitoring a more consistent TPS drop after the update… let me know if this becomes an issue

I think this will probably fix the disconnect issue but let’s wait and see

Thanks!

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disconnect is less often

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looks like u fixed samuri too
image

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Wait you still got disconnected?

yesterday only twice i think

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what about today because I just pushed update today

before update, it was bad, but no disconnections so far after

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havent played

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ok and is lag better?

The TPS is terrible

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image

19tps for only 18 players

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As stated above, Yes i have noticed that, next I will work on optimizing the server.

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much

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i havent gotten disconnected since u refreshed the server, and my ping went from 26k to like 40

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I have been asking a lot of people, and no’one has been disconnected after the update. So that means the update is working!

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For some reason the disconnecting bug still works for me after the update