so i was chilling on sb, trying to break a purple chest when it just despawned! very annoying, but i get the logic.
the chest stays in existance for a certain amount of time, then despawns when the time is up.
but here is a suggestion to limit this…
add 4 minutes to the timerwhenever a player comes near to the chest (add a player detection), and it should solve it pretty nicely!
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Yeah it isn’t just purple chests its all of the chests but purple takes longer to break so its more common with it
Its just bugged optimization
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yeah its more noticable for purple chests but it happens with others like you said
yep
Agreed! Timer should start to remove a chest after last player interaction. Not during interaction!!
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honestly a big skill issue
how is this possible? the purple chest i was breaking despawned just as i was about to break it
gautam
8
Chest despawn changed from 10 mins to 60 mins, should be less common once this rolls out.
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system
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11
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