No, it’s if you do it repeatedly in quick succession
Cycling is also consensual
No, it’s if you do it repeatedly in quick succession
Cycling is also consensual
My sibling love my skins that i made and wanna play SWORDBATTLE but it’s so laggy for both of them i just wanna play with em :(
So repeated killing and earning over consensual sacrifice is cycling
Correct
Ok ty
you gonna get on sb?
Sorry no I’mma sleep rn
Sorry
ioi is another flame
Do y’all think a pull request for this is possible?
(@Hue @penguin since idk how to do that but would love to see this be implemented)
The server shutdown bug needs to be fixed before this is added cause nobody is gonna go for a high coin run if the server is just gonna restart at any moment and not give them any of that xp they worked for
im too scared to go for a 1 mil run for that reason
Yeah def but I dunno if Gautam will like that
It should save no?
Yet it doesn’t
Idk if its changed in the past month (don’t play long enough to see it now), but whenever I played for a good amount of time, the server would reset itself and you wouldn’t get the XP, gems, and leaderboard position attached to that run. I assumed this was an issue server-side.
idk a whole lot about server-side stuff (and coding tbh), so I could just be chatting outta my butt
To save that data, you’d probably have to allocate system memory to remember the coin counts at all times. I think this would put a good amount of stress on that server if it were tracked all the time and lead to worse performance in game.
I’d imagine you can do it if it detects a system shutdown, but idk how you could detect something like that without external hardware on that server (like a battery bank that kicks in in the event of a server shutdown that has enough power to save that data). Point is it’d depend on the server itself.
That’s what I thought too but it doesn’t which makes me question if refreshing saves
Refreshing saves
Server crashes should save because when I was testing and the server crashed (from my code that was wrong)
So it’s either
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