swordbattle memory leak

great, tysm! we wont mind considering as it will be fixed soon, and the main bug did get fixed! soo…

The tps issue now fixed, now V2 is back to its glory as lag free swordbattle. Luckily I was able to code it all at 6am so you guys don’t have to deal with tps drops when playing today. (If you find any other issues than the ones previously mentioned, please open a new topic)

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