Yes you heard me right. What is after v2, there was a button near shop called mini games. You can play those games for a smaol amount of coins.
Hear me out, this wud be fun and useful if the server is too full, smon is playing for u, or its too laggy. It wont give too much coins.
u have thee skin u selected. U keep moving right and have to jump before the map crushes u against a wall. Ofc map shudnt move that fast so u can manuever. Instead of spikes tgere will be bots waving swords at u and u have to kill them with either throw or hit. Everythibg is one shot. For this game each point can become a coin.
Think infinite geometry dash or boxel rebound.
Space shooter. Instead of an aircraft u get the selected skin. U have to kill bots that r falling down and waving sword. One shot kills ofc. Bots wont come too fast so u can avoid yhe sword they r wwaving but still must kill them before they reach bottom. For this game also score become coins
Based off of canvas shooting game
You press a button to go up while wearing swlected skin and avoid the swords flying in from the side. If u hit a chest itll give a perk or smtn. For this game also maybe score becomes coins again
Based off of agile on replitu
Still considering
Let me know what you guys think below. @gautam if u support this ill add it to my idea dump
Personally for me, it seems like we would lose some respect in our game over something small like this, and it wouldn’t be worth it, but that’s just me though.
I was thinking that along with payibg some vcoins to play, there could br a limit per 12 hrs for each game. Price and limit changes according to eziness of game
kinda agree with mit here I like the concept but even if we add minigames it should be just sword fighting related so we have like the best sword game instead of having a bunch of ripoff games
Ik how itll be and the concept itll take time to type so ill do it after school.my rewrite shud make it include swordfighting skills rnough to make it be added