The idea behind this:
Most evolutions are absolutely slow, even with the ability. We need a new evolution that speeds the game up and makes it fun. This evol is definitely unbalanced but the main point is speed, distance, and time.
(I’m not very good at deciding stats so some suggestions to help would be nice!)
@gautam check my featured topic for the idea, cosmicwarlord changed it up and nerfed it a bit (the tree cosmic is talking about in the post below is the trapper branch)
(evol name) FOREST DEMON
(evol skin) I’m bad at making skins tbh leave it to the skin making pros…
(evol stats) idk stats at all so yea…
(evols ability stats) make it strong and have trees spinning around it that does damage
(evol ability cooldown time) probably like 60 secs like the rest of them
welp i have given many idea’s to manage and one’s made it so worth a try
Berserker–>Vampire–>Bloodwolf???
The Bloodwolf:
Idk who’s making the skin, go figure
Ability:
Speed increase: x2
Damage increase x1.75?
Lifesteal: 1/2 of damage
Health: 0.9?
Throw also lifesteals but only during ability
Throw also damage increases, sword goes x1.25 quicker, and after damage increase, lifesteal 1/2 of damage.
Prob not gonna be added but worth a try