Reworked hitboxes. (add in v2?)

so the hitboxes have always been a bit…flaky. and no one has ever liked this…

so i think its probably time to rework these hitboxes. possibly in v2 upon release, but most likely slightly after v2 releases.

i mean, right now the hitboxes often dont register sword throws, and if you are throwing from an angle especially, the hitboxes don’t work that well.

what do you guys think? rework hitboxes or no? i think that gautam probably has a ton to do with v2’s release, so the best time to implement this if it were to be reworked would be after v2 releases.

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Didnt someone say that the hitboxes were different in the trailer?

hm, i haven’t seen that. can someone confirm?

Nevermind, it was something else.

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alr, i thought so

because i read it earlier and didn’t see a comment like that

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maybe it was my comment about the kb changes that you thought was regarding hitboxes?

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Oh, it was probably that.

I’d say fix the throwing hitbox bugs, and then just make an advanced setting to show hitboxes, the ones it has now are pretty memorable and they shouldn’t be tweaked too much

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right, but the sword throws bug needs to be fixed. i think that’s a good idea

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although i agree with the show hitboxes setting. could help aim.

May be too op but maybe you can toggle hitboxes?

yes that would be a pretty decent idea imo

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